function roundrunClock(time) {
time = time - 1;
var temp = time;
if (temp > 0) {
window.setTimeout("roundrunClock("+ time +")", 1000);
	if (temp > 86400) {
	 days_left = Math.floor(temp/86400);
	 temp = temp - (days_left * 86400);
	} else { days_left = 0; }
	if (temp > 3600) {
	 hours_left = Math.floor(temp/3600);
	 temp = temp - (hours_left * 3600);
	} else { hours_left = 0; }
	if (temp > 60) {
	 mins_left = Math.floor(temp/60);
	 temp = temp - (mins_left * 60);
	} else { mins_left = 0; }
	secs_left = temp;

roundClock.innerHTML ="<font size=1>Round Ends: " + days_left + " Days " + hours_left + " Hours " + mins_left + " Mins " + secs_left + ".";
	}
else {
roundClock.innerHTML = "<font size=1>The Round Has Ended.";
}
}
